A scripted toolchain to automatically update a database of listed emulators, including each binary of each version.
The project is divided in two parts
- The Engine
- The website
The whole engine is open-sourced in order to avoid the complete oblivion in case the maintainer is not able to work anymore on the project.
1. The Engine
The Engine is a set of Python scripts able to crawl on a given list of sources, fetch any updated data, and download the data that changed since the last run. The sources are described using simple text files with a very basic syntax.
Once the run is done, the result is a tree of folders, containing each version of each emulator, sorted by original machines (C64, CPC, Amiga, Atari...)
Each machine (or emulator) shows a description in English language, extracted from Wikipedia. The extract can be automated using the Wikipedia API.
Each emulator can be downloaded using one or several urls. The binaries could be either :
- directly linked to the original emulator's site
- downloaded from the site and hosted on emucamp.net
- found by the visitors by following an external link to the original emulator's website
2. The website
The website is a static site (pure HTML, no PHP, no SQL). Everything is built on the local machine that runs the engine, and then uploaded to a given location.
The files is a mix or html, css, png and binary files.